Guns (and Perks) are unlocked in the game's Quest mode. The objective is to stop yourself from being overwhelmed by the hordes by using your skill and, of course, guns. There are bugs, aliens, zombies, and other such horrors to kill, and they all do pretty much the same thing: slowly shamble towards you with murderous intent. It's just you (and up to three friends playing locally), a single screen, and a myriad of monsters chasing after you. The game lacks any kind of storyline or other self-explanatory justifications. It's this version that we've decided to review, since we missed out on the other incarnations. Originally launched on PC in 2003, and then remade – or should that be "remastered" – for Steam in 2014, and subsequently released on PS4, and iOS, Crimsonland has finally hit Xbox One. Indeed, it's so back to basics, that this review is going to be fairly short, because there's not really that much to explain. Crimsonland is a back-to-basics, top-down, twin-stick arcade shooter.
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